By J. Cole
In Year 7 English classes, students have been studying Antigone by Sophocles, as part of their Year 7 TOTAL Citizenship Unit.
As a final piece of work, I asked students to create a game that linked to the theme of Citizenship. Photos are some of the games they made.
Students were able to work individually, paired or in groups. They were told they should use colour, the game should be fun and with clear rules.
The students worked independently or collaboratively, as they chose. I was so impressed with the quality of their work. Differentiation occurred naturally and all students completed the task successfully. One pair decided to make a computer game using elements of Minecraft.
To make their games feel ‘authentic’ I told the students that I would share the best four games with a Year 5 class (via SC) to play during a PSHE lesson. This was highly motivating for the students and is reflected in the quality of what they made. The games would then be voted by the students as to first, second and third place- winning merits.
The students briefly shared their games with each other and then had time to play. What really impressed me was the conversation afterwards. Students made such incredibly mature links and connections on their observations. One student commented that they liked a game they played, but there was no reward for being a ‘good’ citizen. The class then relayed that is just like real life. You don’t always get a reward for being good or doing the right thing. I never expected such philosophical observations as a result of the game play.
The students needed to really think about the creation of their games and the complexity of Citizenship was reflected in their play. I am really proud of what they achieved!